KendallCon VirtuaLAN
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VirtuaLAN Beta Phase Update

Hello there! The VirtuaLAN closed beta has been performing - thus far - swimmingly. Games are running smooth, our dedicated Unreal Tournament 2004 server is running well, and all access and security policies appear to be successful in their intent. The network has been successfully handling multiple concurrent users with little to no performance loss for clients - in our simple testing we’ve done so far. We’ll see how that performance breaks down when we begin targeted stress-testing in the next beta phase.

Speaking of the next beta phase - let’s talk open beta.

Open Beta Proposal

As set before, the open beta phase is currently proposed to begin on September 13, 2021.
However, this date is still subject to change; it is currently being fielded as to whether to continue at the previously arranged phase change date, or push the launch ahead a week to September 20, 2021 to account for further development of base network services. Should this launch date change, it will be loudly announced both here and in the #virtualan channel on the community Discord in order to give everyone a heads up.

The open beta phase will see that we move forward with the following:

  • The launch of this very site (virtualan.kendallcon.com) as the reference documentation for new users or users who are having trouble accessing the network.
  • Opening eligibility for using the service, and visibility of the #virtualan channel on the community Discord, to any user who has the Members role (granted by being active in the server for a length of time). Users will still be vetted amongst regular users of the server for final account eligibility ruling.
  • Launching more dedicated game servers on the network, including (but not limited to): Tribes: Ascend, CS-GO: GunGameMod, RetroArch Netplay Lobby Server, and more.
  • Stress-testing network capabilities via scheduled events where the more people helping, the better.

A final update regarding the open beta will be posted on September 10, 2021. Please keep an eye out both here and in the community Discord channel for final details regarding the open beta, including any updates regarding necessary configuration changes and/or credential changes for client user accounts. We’ll see you online!